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Sunday, February 05, 2012

After a full day of playing StarCraft 2: Wings of Liberty, our very own, Dan Horowitz, has posted his StarCraft 2: Wings of Liberty single player campaign review.  We figured most people had already heard about the multiplayer aspect of StarCraft 2 from the beta test, so we wanted to focus on the single player campaign for this review.

For the last ten years, gamers have been waiting patiently for the sequel to the critically acclaimed StarCraft and its expansion Brood War.  Although Blizzard already has cash cow in World of Warcraft, and could be highly successful as a company without creating StarCraft 2, they decided to do so anyway.  The $100 million dollar price tag that was associated with the game has turned out to be false, as the game clearly didn’t take that much to make.  It certainly took millions, but not a hundred million.  As an RTS campaign, StarCraft 2: Wings of Liberty offers a high degree of replayability, a large degree of depth, and a memorable cast of characters, all essential developments for a successfully campaign.

You can read the full review HERE.

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